Senior Technical Architect - 3D Modeling, 2D Animation, Visual communication
India
Job Description
Senior Technical Architect - 3D Modeling, 2D Animation, Visual communication
Noida, Uttar Pradesh

Job Summary

We are looking for a skilled 3D Artist to create high-quality, optimized 3D assets and environments for Digital Twin and industrial visualization solutions. The role involves 3D modeling, texturing, material creation, lighting, rendering, and optimization of assets for real-time visualization platforms.

Key Responsibilities

  • Create and optimize 3D assets (industrial equipment, factory environments, vehicles, robotics, port infrastructure) for use in OpenUSD/Omniverse-based digital twins, and various other systems.
  • Convert CAD data (STEP, IGES, SolidWorks, native mechanical formats) into simulation-ready ("SimReady") USD assets
  • Build and maintain material libraries with physically accurate PBR properties (not just visual materials: properties that inform collision, friction, and sensor simulation)
  • Perform poly reduction, retopology, and LOD (level-of-detail) generation while preserving UVs, collision geometry, and semantic structure
  • Set up collision meshes, physics proxies, and joint/articulation rigging for simulated machinery, robots, and AMRs
  • Tag assets with semantic metadata (asset class, function, material type) to support AI-driven asset retrieval and scene understanding
  • Collaborate with simulation engineers to validate that assets behave correctly under physics simulation (mass, inertia, contact behavior)
  • Work within a structured versioning/lineage pipeline: every asset needs traceable provenance, not just a final export
  • Support real-time performance targets: assets must render and simulate efficiently in live Omniverse sessions, not just look good in isolation
  • Troubleshoot and document pipeline issues (e.g., mesh count inconsistencies, instancing failures, format-conversion artifacts) in collaboration with pipeline engineers

Skill Requirements

Strong experience with Blender, Autodesk Maya, 3ds Max, or similar 3D tools.
Hands-on experience in 3D modeling, UV mapping, texturing, PBR materials, lighting, and rendering.
Experience with Substance 3D Painter/Designer or equivalent texturing tools.
Understanding of polygon optimization, LOD, topology, and real-time rendering.
Experience working with CAD/engineering models and industrial assets.

Knowledge of OpenUSD/USD and NVIDIA Omniverse is highly preferred.
Familiarity with Unreal Engine or Unity is an advantage.

Other Requirements

  • Experience with Isaac Sim, SimReady asset specifications, or industrial digital twin platforms (Siemens, Bentley iTwin, AVEVA)
  • Exposure to game engines (Unreal/Unity) for cross-platform asset delivery
  • Background or coursework in mechanical/industrial design: helps bridge the gap between "looks right" and "is physically correct"
  • Experience working with manufacturing, port/logistics, or heavy industrial clients
Information at a Glance

Why HCLTech?

At HCLTech, you'll supercharge your potential. You'll find your career. And you'll find your spark. All at a place that knows that helping its customers stay on top starts by putting its people first.

HCLTech is a global technology company, home to more than 230,000 people across 60 countries, delivering industry-leading capabilities centered around digital, engineering, cloud and AI, powered by a broad portfolio of technology services and products. We work with clients across all major verticals, providing industry solutions for Financial Services, Manufacturing, Life Sciences and Healthcare, Technology and Services, Telecom and Media, Retail and CPG, and Public Services. Consolidated revenues as of 12 months ending September 2026 totaled $14.8 billion.